Brand designer by day, Training Ambassador by night.
Freelancing remotely, while looking for a company to call home. Skilled at fitting into teams and solving human problems. A capable barbarian in tabletop RPG's.
Communicate with your audience. Using four key prompts: What, How, Who and Why — We will discover the look, feel, and voice that best engages your customer base and prompts growth.
Logos that gives you a good "gut feeling". Distinctive, appropriate, memorable, practical and simple in form. Together we will create designs that conveys your unique message and vibe.
Learn the language of your end-user. In my UX design approach I dig deep into customer psychology to deliver improved customer satisfaction and loyalty through the usability, practicality, and satisfaction provided by a product
Pretty is great, but practical is always preferred. My UI design is guided by a strong belief in UI as a problem-solving tool, as a way of recognizing and guiding movement, and for improving connections between people and products they use.
A smooth sea never made a skilled sailor. A decade of experience across fast-paced startups and 24/7 industries has provided me a dependable resilience. Calm in the face of crises, and agile in the pursuit of excellence
Slaying a Dragon is a team effort. As a group lead I can tell you that; "getting four strangers to slay a dragon takes a lot of soft skills". Managing schedules, leading narratives, remaining agile, and pushing adventurers towards a common goal.
Enough to break the ice!
Hello, I'm Phil. I like people, Norman doors, and watching humans...humaning.
Raised on adventure books and tabletop role-playing games. I found the cross road between a good story and great results all came down to careful design choices with people in mind. I'm fascinated with UX laws, graphic design, and human-behavioral studies. It is for the same reasons I love hard Science fiction. Not only imagining innovation but grounding it in a way where we can make it real!
Anytime where I'm not nose-deep into Dribble or Behance, you can expect to find me planning my wedding, baking brioche, and talking to that one dev whos always sitting alone in the corner (he's probably called Michael or David).
I can be contacted in French or English if there's anything you'd like to know more about!
Phil understood the basis of my concept quickly - exchanges and changes are quick and easy. He is incredibly responsive and pleasant to chat with. I highly recommend!
Thanks for all the explanations with the line art illustrations used in the label and for the explanation of the colours and font used on Tree Of Life. You’ve done an amazing job, very happy with the results!
The professionalism that you have portrayed has impressed the entire team immensely, your enthusiasm alone allowed us to hit our goals on time! We look forward to working with you again!